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crabpeople

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A member registered Apr 12, 2021 · View creator page →

Creator of

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A fun game, nice job. There were a few situations where bait didn't disappear when hitting the wall which was a little frustrating.

Thank you! Yeah, the workers are way harder than intended. We didn't implement combat until the end and had to submit without much testing. Definitely learned a lesson there on prioritization. 


I like the idea of taking a non-fighting route for the game and that was something we hadn't considered. Thanks again for playing.

We appreciate it! Yeah... we didn't have much time to play test by the end. We definitely learned to scale back the difficulty for next time.

There were a couple instances where my deck was low so I couldn't draw, but I didn't have any cards to heal with and there weren't any heals I could find without going through enemies.  I also got into a situation where I didn't have any fireballs to fight and I had no way to draw them without going through more enemies. I'm not sure if the answer is just more cards or drops, or if you could come up with a creative solution with a new card type. I hope this helps!

This is a great concept and the game plays really well. Could use a little more balancing and polish but it was still a lot of fun. Great job!

Thanks!

Thank you!

Great game for your first one. Nicely done!

Super fun concept combined with great art and visuals. I feel like the difficulty ramp was set perfectly. Nice job!

Thank you so much, I really appreciate the feedback! It definitely needs more tweaking but I ran out of time. Thanks for playing.