FEEDBACK:
- It's supposed to be a quick and hard game, but is the gameplay too frustrating?
It is frustrating cause you have to click rapidly to position the light in correct position. I prefer simple control: click on desired light to turn it on.
- Do you like the gameboy color palette or should I go for sth more colorful?
I could care less. As long I can distinguish objects, I can accept it.
- Any ideas to make it more "juicy"? Or any other thoughts?
Add SFX when ball scores and when ball fails.
REQUEST:
It's a boss rush game so expect challenging boss fights when playing it.
- I wanted to give challenge by making upgrade for shots expensive but do you think those upgrade costs should be lesser?
- Can you predict bosses' attack without any visual clue/hint?
- Do you like the random boss system or prefer selectable boss system (with menu or something)?
- Any other feedbacks?