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(+1)

FEEDBACK:

  • It's supposed to be a quick and hard game, but is the gameplay too frustrating?

 It is frustrating cause you have to click rapidly to position the light in correct position. I prefer simple control: click on desired light to turn it on.

  • Do you like the gameboy color palette or should I go for sth more colorful?

I could care less. As long I can distinguish objects, I can accept it.

  • Any ideas to make it more "juicy"? Or any other thoughts?

Add SFX when ball scores and when ball fails.


REQUEST:

Robz Rush

It's a boss rush game so expect challenging boss fights when playing it.

  • I wanted to give challenge by making upgrade for shots expensive but do you think those upgrade costs should be lesser?
  • Can you predict bosses' attack without any visual clue/hint?
  • Do you like the random boss system or prefer selectable boss system (with menu or something)?
  • Any other feedbacks?