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I'm curranty having an issue with the deck editor and I went to the demo you just posted for help (see bug report thread for more on that) but it didn't help. When I hit edit on the deck it reads as following. Do you know what the issue is/how to fix it?

TypeError

Cannot read property 'call' of undefined

A Follow-up. I had the mentioned problem with the demo fixed, but I am still unable to tell what the issue I'm having is.  Here is the full error log. Please let me know if there's some simple fix I'm missing.

rmmz_managers.js:2030 TypeError: Cannot read property 'call' of undefined

    at Window_DeckSkillType.makeCommandList (IsiahCGCDeckEditor.js:1812)

    at Window_DeckSkillType.Window_Command.refresh (rmmz_windows.js:1559)

    at Window_DeckSkillType.Window_Command.initialize (rmmz_windows.js:1452)

    at Window_DeckSkillType.Window_SkillType.initialize (rmmz_windows.js:2285)

    at Window_DeckSkillType.initialize (IsiahCGCDeckEditor.js:1804)

    at new Window_DeckSkillType (IsiahCGCDeckEditor.js:1796)

    at Scene_DeckEditor.createCardTypeWindow (IsiahCGCDeckEditor.js:1123)

    at Scene_DeckEditor.create (IsiahCGCDeckEditor.js:694)

    at Function.SceneManager.changeScene (rmmz_managers.js:2084)

    at Function.SceneManager.updateMain (rmmz_managers.js:2056)

It looks like you may not be using IsiahCGCCardTypes, a plugin which comes with both CardGameCombat and DeckEditor. That plugin is currently required for Deck Editor to work. The plugin order should be CardGameCombat, then CardTypes, and then DeckEditor. Let us know if that's what the issue is, or if it's something else.

I do have that plugin added, the order i have the plugins are CardGameCombat, CGCPartyUI_A, CGCCardTypes, CGCCardSelection, CGCShowCard, CGCExtraButtons, CGCDeckEditor, CGCConditionalCardActions, CGCEquipCards.