Yes, i've read it on your game-page. Had not expected, that something basic like movements are that different on the devices. And according to your trailer, it seems to run there very well. Maybe I should charge my old one again after some years^^
Just tried your windows version. There it works fine, no rotations at all when i see it on the (pc-)screen. Just not sure. I never played PCVR on the quest so far (besides Steam and Unity-Link connections), so not sure, how i can run your one on the Quest?