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It sounds neat but it crashes with this error when I try to play:

It does this regardless of what resolution I select, and with both windowed and non-windowed mode. I'm on Windows 10, though I tried Windows 7 compatibility mode just in case it might make a difference, which it didn't.

If you need my DxDiag.txt let me know and I'll send it to you, as there doesn't seem to be a way to attach files, and I don't want to paste something so long in the comments.

Hey, sorry you're having issues. I've looked into it and it seems to be that either your hardware doesn't support DirectX 11 or you need to update your video drivers. 

If this isn't happening in other games it's probably the former and I have a new build that I just uploaded that *should* fix it. 

I completely forgot that Unity dropped support for DirectX 9 and 10 and defaults to DX11 only so thanks for posting this. 

Hoping it's the former, as the last update for my video drivers came out some years ago.

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Turns out I still get the error. The error still says  that DX11 could not switch resolution, so is it still defaulting to that?

Edit: Also, I think it's worth mentioning that DxDiag says I'm on DX12.

(1 edit)

Well that's bizarre. 

The last thing I can think of to try is to enable the "Disable fullscreen optimizations" compatibility setting in the properties window for the executable and make sure Windows is all patched up.

Still doesn't work. I'm a little behind on Windows updates, but I'm really not willing to fix that, because if I update, it'll undo all the hard work I put in to keep Windows from restarting my computer while I'm away from it. 

I've not gotten this error before with other Unity games, so I'm not sure what's going on either.