I think it would be great to put more limits on what parts of the story you can do so that we can stay in accordance with the temporality.
It's small details I know but for example when you do Sasha and know most of what's currently available information to us and then you go back to Layla and the character doesn't know anything even though it's all things Sasha explained to him, it gets a bit frustrating.
It would be too much work to ask for alternative dialogue with the activating condition being a certain point in Sasha's story, but I think giving us the condition of having advanced Layla's story before being able to learn more from Sasha would be great.
Aside from that I really like the game and I'm excited to see more, especially the stories about the Shogukuni and the trials, I'm trying to stay vague but there's one in particular that I'm curious about.
An other side note, I noticed Kaede uses "Konbanwa" to say "good night" ? but it means good evening and "oyasumi" is good night. I was wondering if it was on purpose or a simple mistake.