Maybe I'm writing too late, but as I progress through such a wonderful game as LonaRPG, I have a small number of ideas that could look interesting in the game, so...
1 I think that in lonarpg it would be great to add some debuffs to skills and strengthen existing buffs
For example, for a succubus to shorten the time of onset of thirst for sex and make a debuff in his long absence
, for the Semen demon, add buffs after consuming semen and add a debuff (semen addiction), which will happen if you refrain from using it for a long time.
as for the exhibitionist skill, I would suggest lowering the mood when wearing clothes and raising the mood when being near other NPCs when Lona is without clothes and adding the ability to receive special mood bonuses when masturbating in public
and I think that this would make the choice of skills more situational and dependent on the current build., having positive traits for some classes and negative for others
2 more interactive actions with partners
the ability to use potions, food, equipment and other items on them and gives the opportunity to extend the hiring on the last day before departure (for exchange points, of course, if the partner is not a Fishkinds).
3 There is a slave trade in the game, and I think it would be great if you had a slave as a partner with an infinite term of employment, but with a need for food and the ability to force him to do simple work, such as prostitution, picking herbs or fruits in the forest, etc.. (but you will need to monitor the health of your slave, because he will be treated like garbage, and he can easily be killed if Lona leaves him somewhere alone)
4 stealth system for some types of enemies, where detect the enemy in advance will depend on the survival trait (in stealth mode, the enemy sprite becomes invisible or too transparent if the Lona has turned its back on it or is more than 5-10 meters away from it)
5. Add a "sect of pain" that will conduct bloody rituals, sacrifices, etc. and the opportunity to join there in the presence of a masochistic trait (or abomination race), in which it will be possible to get a global hero class change by opening a branch of active and passive skills associated with reducing the amount of current health and receiving buffs and damage skills (as a blood mage, warrior, succubus) when receiving a permanent debuff for classes for example, for a mage to reduce the maximum amount of hp by 50%, for a warrior to reduce the heal received from all sources by about 50-70%, and for a succubus... (I don't have any ideas about a succubus, sorry :<)
6 Add more death screens that will be played when Lona dies under unusual circumstances, for example, if you die when the Cocona was in command, then after death a scene will be played where the Cocona resurrects Lona as a mindless undead.
And that's all the ideas I have at this moment :)