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Nice 3d terrain and 3d graphics!!! Is it some kind of voxel generated terrain?

(1 edit)

It’s 3d Perlin noise meshed with the marching cubes algorithm. A bit like voxels, but smoother.

You can find a dev log here:

https://monstroussoftware.github.io/2023/07/03/Under-the-Sea-Post-Mortem.html