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Hey tylorlilley! Thanks for playing and the comprehensive comments. You seem to have a pretty good sense of game design. I pretty much agree with most everything that you wrote - many points I considered addressing. After I released this about 6 months ago, however, I decided that my time would be better spent on making new games instead of going back and continuing to work on this one. That ties in with the making custom quests thing too - theoretically it would be possible to make it pretty easy to make new levels by sharing the LDtk file, but that would require some more work to make it easily importable. Could be a pretty cool system for another Playdate game to explore in the future though.

(+2)

Wow, thanks for the reply and the kind words! I completely understand the choice to move on to other projects instead of continuing to polish this one (even if I think just a little more polish to the controls/moveset would go a long way in this case). I still had fun with it either way and I look forward to seeing what else you do!