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(+1)

Movement is very  plesant to use. For me the problem was the camera which should show a little more, i died many times because of target that I didnt see :(.

Yeah, totally makes sense. I think making enemies not attack if they’re off screen might have helped. Or maybe making the sprites smaller.

The screen size is a limitation of pico-8 though :(

(+1)

I created game with similar screen size limit and I were moving camera by the direction the player looks/go, for example. when i go right camera show more on  the right side.