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Wow, thank you, I'm very glad you enjoyed it and made it to the end!

The glide motion is based on constant velocity:

* horizontally move in direction of sight, i.e. camera direction, with constant speed

* vertically remove gravity and move downwards with another constant speed

I set horizontal speed 5 times greater than vertical component to create feeling of gliding in the air.

Oh wow so simple! I guess  I just over thought it in my head. Fantastic!