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Thank you for the kind words! Time was of course a major factor but we tried to fix a bug with our VRIK rig and inadvertently placed the wrong rig in the scene at the last minute which fixed the bug, but broke everything else in the game including the respawn when you hit the ground and the size of the player in relation to the ship etc. Originally you were bigger and could see over the sides of the ship much easier. I think a hole or a camera feed on the ship would be a great idea! Thanks for playing!

Oh man, that’s a shame - but I guess these things happen, especially under such tight time constraints! Makes sense now if you were taller and could see over the edge, but also, I imagine a sort of glass bottom of the airship might work too and quite friendly on performance. The camera & screen idea would be fine, however I  imagine adding a camera and rendering the whole world underneath again would be a critical hit on performance on the quest.

Still, throwing babies off the edge of an airship is just inherently funny - so kudos for that :)