The MC is way too slow. The sprint speed should be the normal speed and the stamina bar should be for something like a dash since it's very easy to get hit. Maybe a charged ranged attack as well?
Viewing post in CIRCLE (Prototype) jam comments
Noted.
A dash was going to be added for this build but I couldn't finish the animations in time. The framework of it is still in the game as pressing space cancels the current animation being played (and then the player would execute a dash/roll maneuver). I think that will make this a lot more easier.
As for movement speed, I'm concerned that the player being able to move too quickly will trivialize encounters. For now I want to keep it as is, but I understand where you are coming from.
I do plan on adding a ranged attacks. Probably as part of some kind of magic system.