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(+1)

Q/W to switch Tabs?  Your Controls generally seem to jump around a lot. You have regular Arrowkeys + Enter for the Menu, but then Mouse for the Starsign selection? And then Arrowkeys or Mouse to finalize selection? With no explanation what each one does, or means lore-wise, so I'm just choosing at complete random? And then its back to mouse only for the Character selection again.

I like the short description of the Various Monsters, not so much the ones of the Druid/Ranger. And I don't like that it always comes when I start up the Game. Would work a lot better as loading Screens, altho you don't really need those anywhere in an RPGM Game.

Your Sprites are pretty inconsistent in Quality, the Wood on the Merchants Parts is a lot more detailed then the Tent-pieces above, the Portraits don't necessarily match the big Pictures or Cards from before, sometimes you have background on them, which clashes with the Textbox.

Most of the UI seems needless to me at this Moment, but maybe you have some other Systems that make more Sense. Replace the RPGM Default Mousecursoer tilehover-flash, it looks horrid.

Free sample Guy is rude, especially after advertising a free Sample, and the super thin and high House makes absolutely no Sense. Tilebased movement is also rather annoying.

The Seaneedler doesn't actually bite me, but the tile before it does, the Event should be on the Bird, not on the Floor. I can walk through the Palm and onto the Water right next to it. I can also walk onto the lower end of the Wall in the Inn. And in the upper Floor of the Monster hall or whatever it is, I can use the Windows as steppingstones to get onto the Walltops themselves.

Your Map initially opened up in the bottom irght Corner, instead of properly in the middle of the Screen.

I'm a Druid, but I can't join the Druids? Am I already part of them then? On that node, I can't do anything in the Town, I just go to the Questboard as recommended by the Trader, to get some Money, and it only says to join the Druids, which doesn't work.

Your Mapscreen also doesn't disappear at once. Are you using Pictures and Eventing instead of JS and pushing a new Map-Scene?

Either Way, waiting until Night to see if something changes progress-wise. Your Day/Night Cycle is extremely slow. At least the Music isn't horrible to hear for all this Time on repeat. Wish I could tame some Monsters or something tho.

You also have a bunch of invisible Events that still have their Collisions everywhere.

Finally had enough, restarted with the Ranger, that worked. So your Druid doesn't work, great. Ranger Lead also ends his Dialogue with "Good Day what do you need?"

Temple, when moving up the right stairs after the fall : "Failed to load img/layers/light1.png"

And then when the combat with the better Beasts starts, after I very poorly got a Raptor, in a Scene that should be a lot more fleshed out and interestingly made, I get a min_level is not defined Reference Error, which I can't fix as easily as replacing a File. I'll try again when the Druid works, and the actual Game has all its references and images correctly. Maybe.

(1 edit)

Thats a lot of feedback and I think I really needed all that. I'll reply to you once I get all this checked  and fixed and if you'd still like to play the druid part I'll tell you once its reuploaded.

So I've fixed all the blocking issues, you should be able to play the druid path and enjoy the full gameplay. I can't believed how much I screwed up that stuff.

Controls: fixed the switch tabs must have oversighted the setting. 

Splash screen: it can be skipped with z or space though, but I think I could just let the Beasts lore since its the main topic of the game.

Map bug: known issue that I haven't been able to fix yet, after closing and reopening its works but the first time sometimes its screwed up.
Art inconsistency: I'll get to making everything consistent eventually, thanks for the reminder, sometimes after weeks of looking at stuff it ends up feeling 'ok' and it isn't. 

I'll take everything else into account, thanks!