Finally I have reached the end of the current version! So excuse the slightly long-windedness!
I was fighting all the opponents except the bosses with the strategy of taking them down at once with Froggy's Special with increased damage from Bleedy and Buffbuff (cute name).
For Evil Sisters, at first I thought of using Barbarian's Special with increased power to inflict 100+ damage. However, I was unable to defeat them due to the recovery of the rear guard, and the plan failed.
Next, I strengthened Assassin's Special and copied her with Copy Cat-Bird to take her down from the rear guard, and it worked.
The fight against the Evil Sisters was tough, but I had a lot of fun worrying about it.
As for the mini-games, Fishing's Go Deeper was very powerful, and once I got it, my score jumped.
It was easy to play the game, which was divided into Fishing, which gives high scores but takes a long time, and Apple and Dig, which do not give high scores but can be finished quickly and can be played a number of times.
Apple was expected in the early stages of the game to have an upside to the high score when you successfully get the golden apples. It was nice to see the score accelerate even more with confirmed gold apples from defeating poison apples and fries. After the transition to the shooting game, the screen full of apples obstructed my view at first, but that gradually faded away, which was helpful. Only Apple's maximum score is about 1/10 lower than the others, so maybe there should be an upgrade to the time limit, which is decorated in the second half of the game, with a multiplier for the remaining minutes!
Dig had the longest period of slowest growth, but that was because I had not opened the second tier and did not get the upgrade that makes the orange gems appear from the first tier. Once I got it, my score went through the roof and I was easily able to make the gems in layers 3, 4, and 5 appear from the first layer. Perhaps the cost of opening that upgrade is a little lower.
The last part of Dig is great fun, evolving into a heady puzzle game where you have to think ahead and increase the score multiplier to get the diamonds!
It took me 5-6 hours to conquer the entire current version, which was really satisfying.
If I had a small request, it would be that Auto Gathering fills up to Max Inventory quickly at the end, so maybe the limit could be made a little larger or the speed of accumulation itself could be slowed down considerably!