A cute throwback-RPG, even though it was fairly straightforward I enjoyed it. There are some nice touches, like the mimic chest in the shop or some of the NPC dialogues, or that the game does acknowledge that you beat the archmage once you do so. Couple things I've noticed:
- Sound is a bit odd. The music is really quiet compared to some of the sound effects, and sometimes the "whoosh" in the menu sounded very loud than normal, but I couldn't figure out what triggers it. Using a hex doll also has the generic bottle sound effect.
- After equipping the magic ring, my rock disappeared.
- NPCs don't return to their original facing direction after talking, and the NPS at the very south in Fall Town is facing backwards (walking backwards and turns with his back towards you when talking)
- Entering the stairs that's north of Fall Town from the top makes the player sprite appear behind the stairs tile.
- Originally I was expecting to fully heal when leveling up, as early on it would've helped with the pacing of having to go back to the town for a restore (especially since I didn't realize there's going to be a save spot i nthe rat dungeon). Later on when enemies started dropping potions and I had money to buy them it stopped becoming an issue though.