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(+2)

The artstyle is what drew me to play. But the simple puzzle system, and juicy, responsive controls made me stay. 

The first 2 levels illustrate proof of concept while the last two require a little creativity and a few tries to beat.

For a 2 day game jam, the game is really polished - the art style is high quality, the minimal sfx work, the art direction and vibe are nice, and the puzzle system is simple to grasp while I'm sure more time would let the team come up with a whole set of interesting levels.

Great job team!