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Harikesh

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A member registered Jun 10, 2023 · View creator page →

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You’ve made a really solid game here. I think it has a lot of potential, but I didn’t really feel like anything was “stormy”. Maybe the sushi serving could have been more difficult, to ramp up the tension between the calm fishing and the Kraken fight. Though, each chapter is relaxing and fun and quite polished. Great job!

Got 258

I’m at 184 on my 1st real try. I’m coming for you Remi

Haha, that's definitely an OP opp who would be balanced had we time. Though there is a way to prevent that and win. 

Thanks for playing :)

Excellent interpretation of the concept with a polished world and artstyle. 

The puzzle aspect isn't direct but is so funny and surprising when you get it right. Not really challenging, but a novel experience that fills you with delight and humor

Excellent interpretation of the concept with a polished world and artstyle. 

The puzzle aspect isn't direct but is so funny and surprising when you get it right. Not really challenging, but a novel experience that fills you with delight and humor

Great job team!

The artstyle is what drew me to play. But the simple puzzle system, and juicy, responsive controls made me stay. 

The first 2 levels illustrate proof of concept while the last two require a little creativity and a few tries to beat.

For a 2 day game jam, the game is really polished - the art style is high quality, the minimal sfx work, the art direction and vibe are nice, and the puzzle system is simple to grasp while I'm sure more time would let the team come up with a whole set of interesting levels.

Great job team!