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Thank you very much! Appreciate the honesty, the gameplay is definitely scuffed. I got lost in trying to make all the systems work together and put way too little effort on the player's interaction with the game (arguably the most important part). If I expand the concept I would definitely like to include more scenarios where you're allowed to mess up the order, right now things have to occur in a logical order where all prerequisites have to be met for the chef to accept an instruction.