This game was quite charming and fun!
Negatives out of the way first so that it won't sully the positives, but these are just nitpicks really: The enemies' field of vision is a bit finnicky couple of times, it feels like they can see few millimeters farther than the range indicates, but I ran into this issue only five times or so. Also, it seemed like the chase-music once you get spotted doesn't stop even if you kill the enemy. And a few times the chase music won't start at all (Ran into this issue only twice or thrice, really. Out of the multiple attempts I had on each level. So again, nitpicks really :DDD But I am thorough so I must write everything down ~)
That being said, excellent work! Music was great, the game was funny all the way through (even if it probably is unintentional, I love how the chefs look like golfballs). The enemies having different voice-clips instead of all three of them utilizing just one is nice attention to detail and them also reacting to a downed comrade only adds flare to this game ~
Impressive what you and your team were able to come up with in just two days, especially because this already passes genuinely for a Steam-worthy title. Six levels, a fully fleshed-out game in general and all that. Bravo! 👏🎉