Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Tomato BreakoutView game page

Escape the prison those humans call a fridge and cook the very chefs who cooked your comrades.
Submitted by Rilabeast, hesamzkr, HagridPlank — 59 minutes, 2 seconds before the deadline
Add to collection

Play game

Tomato Breakout's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#3624.0604.060
Enjoyment#6433.6403.640
Overall#7473.7333.733
Presentation#16223.5003.500

Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You are a tomato cooking chefs

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 34 to 15 of 34 · Next page · Last page
Submitted(+2)

Great entry! The golfball chefs were delicious :D

Submitted(+2)

Super funny concept, great execution. Love the extra challenge of sparing the "innocents" to make it a little harder for yourself. Good stuff!

Submitted(+2)

This was great and made me laugh with every piece of it. The funniest moment was when I was chased by a chef around a crate and saw the line he said once I finally "escaped". Good job on the level design, the timings of movement just outside the view-cones worked really well. The only part that felt a bit cumbersome was rolling the chefs towards the pot. It was perhaps one of the core mechanics you wanted in the game, but in my opinion, it would work better to be able to just pick up a body with E and have a slower movement when carrying. 

Developer

Good idea! Thanks for the suggestion, I’ll try to implement it as best I can.

Submitted(+2)

This game is absolutely hilarious! Love the idea and the execution is great. I love how the workers react to things happening around them and have actual lines!

Submitted(+2)

Really cool game, hope you guys expand this after the jam :3

Submitted(+2)

Best game so far! I really liked it! You implemented the guard mechanic much better than I did in a previous game jam, with much clearer cones of sight from the "guards"! I truly enjoyed his! Humourus as well! I loved this!

Submitted(+2)

That's a very funny and creative idea. I had a lot of fun playing, unfortunately I only got to level 4 and then quit on level 5 cuz it was too hard for me 😅. Good job!

Submitted(+2)

Hilarious idea, I love how tomatoes see the waiters as innocents

Submitted(+2)

Good idea, the stealth mechanic was fun. Sometimes they would see me when I think they shouldn't. Would love to see more ways to trap/cook the chefs!

Submitted(+2)

Really great game! The idea is really cool and creative and I liked all the 3d models! 

Submitted(+2)

What an interesting take on the gamejam theme! Super well-done :D

Submitted(+2)

Really what fun game ! Made me laugh a lot! 

Submitted(+2)

This is a unique idea and well executed. The stealth mechanics work well and the art style is simplistic and cohesive. Nice job!

Submitted(+2)

The audio in this game is great! Sounds effects for just about everything except rolling, dying, finishing the level, and dynamic music. I liked the movement, and the stealth mechanics were very well done for a game jam game. Only one guard had X-Ray vision, but I was pressing into a thin wall, so I didn't mind. The spotlights are very helpful. My only complaint is rolling the chefs, because I will have finished the level, with no other workers near me, and still take an extra 30+ seconds trying to get him to the pot.  An additional more controlled option for moving them would be greatly appreciated.

Submitted(+2)

This was really cool. Stealth mechanics worked pretty well and the addition of obstacles and boxes to hide behind was nice. Also really like the added challenge of beating the level without killing the waiters. The way the characters react to other characters falling over from the traps was also a nice touch. My main problem is that the solid colored floor makes it a little hard to judge exactly where the path of the chef is when placing a trap; something like a simple tiled pattern on the floor would be nice to give a frame of reference. Anyway fun game, nice job!

Submitted(+2)

I really liked the stealth-based idea of this game! I found the pushing controls to be a little frustrating, but the gameplay overall was creative and rewarding. Great work! :)

Submitted(+2)

Loved it: from the round characters, to the fire music, to the sound effects. Well done! Kinda wish it was easier to push the chefs, but then again, it adds to the aesthetic of being a clumsy tomato lol. W game

Submitted (1 edit) (+2)

I love stealth games and this surely is one of them

Good job!

Submitted(+2)

Nice creative gameplay! And level well balanced, really apprecitate the differents mechanics! Good job :)

Submitted(+2)

Awesome! Love the concept and these chefs had it comming

Viewing comments 34 to 15 of 34 · Next page · Last page