Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

yeah, this game definitely suffers from its incompleteness. the mechanic of going through a dungeon to put your equipment back in the chests seems like a really fun and novel way to ramp up the difficulty over time, but unfortunately it doesn't seem to have any bearing on gameplay. nor do the enemies, really; i'm not sure if me not taking damage was a bug or damage just hadn't been implemented yet. it's a shame because the combat was fast and given some good gamefeel, a bit of knob twiddling, and an actually implemented failure state i feel like it could've been really engaging. i highly encourage you to keep working on this, it's got a lot of promise