yeah ..technically if you don't send anything .. you can lose x) (on wave 10 if the castle survives you lose)
but the balancing sadly is way off.. and i didnt have enough time to implement the planned settings menu (or even a config file for that matter) to be able to tweak things on the fly. im happy enough to have the core gameplay loop and a game submitted without crashing or major bugs tho.
thanks for the feedback :)