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(+3)

Ah, you've gotta love a game that can pull of this kind of goofy atmosphere and be fun enough for me to keep playing when I should be rating other games. And I always admire a game that is happy to just be a simple concept executed well.

Small nitpick, but the intro was a bit confusing to me at first, like, I didn't even realize there was an intro and thought I was frozen at a screen or something. I feel like the same little illustrations just filling the screen might have been more effective. But that's a very small issue.

Oh, and I'd die for my boy Toma-Tim. (Come to think of it, I did. Several times.)

(1 edit) (+1)

Hai! Glad our charm managed to capture and allure you ~


The story-panels were added near the very end of the grace-period we got, so we didn't have time to implement them properly. They even use the placeholder storyboards I made myself (can you tell by the awful drawings? :'D )