Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The physics of this game, and how mechanics like health interact with them seem kinda glitchy. When trying to smash as a sphere I instantly die. The cube is very clunky to move around, which seems intentional, given that it appears to have higher stats than the sphere.
That clunkyness makes sense in a combat scenario, but when you're just trying to traverse the map to get to the next fight, it's not very fun.
The premise itself could have potential, though. If the shapes/controls could be tweaked so that each one had it's strengths and weaknesses, but none of them were annoying to use, then this could be a pretty fun game.

(+1)

Yeah the physics got glitchy due to interpolation in godot, there was a plan of adding dash due to slow movement of cube like celeste. I will try to improve on them thanks so much :D