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(+1)

Everyone reviewing games wants it to be as easy as possible, and you'll see that most browser games have a lot more reviews than the downloadables. It's just too convenient when you're going around rating 15+ games.


This game's only sin is being a windows only release. If you made it a bit less than the whopping 150MB and made a Web game, it would get more traction it probably deserves.

(+1)

I'm sorry, but we have never exported a web version and we're not familiar with the web version, so we didn't export that. It's also worth mentioning that, due to missing Unity libraries, our final export took nearly two hours... If it wasn't for the extended one-hour submission deadline, we might not have been able to export a formal file at all. We hope you understand and enjoy playing our game!

Thanks for your advice! Convenience is really important for players, and Web game is a wise choice in such itch.io gamejams. We will consider it in next jam!