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Cool concept with good execution too! I like how intertwined the mechanics are: destroying blocks being tied to health, and throwing blocks being both for building and attacking. I like the presentation too, the contrasting colors look cool and the music is fitting. My only criticisms are that The block physics feel a bit weird, and the game is relatively short to beat. Overall, nice game!

(+1)

Thanks so much for checking it out! I understand what you mean about the block physics. I tried to ensure you could place blocks in uniform columns - the easiest way I found to do that was to have you throw a block straight up when you're not moving (it spawns a new block in the column nearest to the player), which can feel a bit weird. It's definitely an area I'll try to revise if I continue to flesh it out. Really appreciate all the feedback!