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(+1)

Pretty interesting concept. For me it was pretty hard to play because it was hard to know which box corresponded to which door in the moment. I think it'd be nice if when you hovered over one of the boxes it highlighted what it would activate in the house, that way you could react more easily. As it is it was too hard to keep up with for me but it seems like it'd be fun with some refinement.

(+1)

Thank you for playing, and thanks for your comment! The disconnect between the boxes and the effect on the map was intentional, just because I thought scrambling to find the correct click might be some fun, but that may well have been a bad decision on my part. Again, thank you!

(+1)

Yeah I had thought of that,  with my suggestion it might have just been too easy. It's possible that with more time I'd have gotten better with it. I think your reasoning does make sense at least, hard to say if there's a better interface that wouldn't trivialize it.