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(+1)

Thank you for playing, and thanks for your comment! The disconnect between the boxes and the effect on the map was intentional, just because I thought scrambling to find the correct click might be some fun, but that may well have been a bad decision on my part. Again, thank you!

(+1)

Yeah I had thought of that,  with my suggestion it might have just been too easy. It's possible that with more time I'd have gotten better with it. I think your reasoning does make sense at least, hard to say if there's a better interface that wouldn't trivialize it.