<br-span><br-bold><br-fixation fixation-strength="1">There is the skeleton of a good game here. The player goal is unclear, I believe the objective is to last as long as possible? but there is nothing tracking your time or any kind of point system. Moreover, the AI of the knights simply goes to your current location, but you are much faster than both of the knights, so the ability to simply hug the walls of the play area and loop around the knights quickly was discovered almost immediately. If the objective is to survive for as long as possible, this glaring exploit makes it a test of patience rather than a test of skill. Game needs more love and development time, but can be polished into an enjoyable experience.</br-fixation></br-bold></br-span>