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This is a good submission; however, it was difficult to know how to solve these levels since you have to deal with so many mechanics at once. Also, the player's pathfinding was getting stuck in a few places, but otherwise, great job!

Thanks! The game does not have a real path finding which is why it’s so bad ahah, the player is attracted to the exit / items and pushed away from obstacles. I definitely think it would have been better with true path finding but I ran out of time!