Very good composition, but I am quite shocked at some unbalances there are in terms of AI. Here are some issues maybe you can pinpoint to see how I can start over and avoid:
- I chose a Spanish conquistador with a 32 gun ship. It is only my first 30 minutes in the game and after capturing a tiny lugger, I gained a level.. and I'm playing on the hardest level before Impossible difficulty. I then win 2 rounds of gambling at tavern and I gain a ship ability. I then decide to rob a French trader according to the tavern keeper's hint, and it turns out to be a MASSIVE battleship with probably 600++ crew. Wherever I loot (corpses, etc.) I find valuables, and high quality weaponry/armor. Game is making it too easy to find these things.
How do I adjust game settings to make it more challenging and make my player earn his way through the Caribbean rather than have everything at my doorstep?
I had same issue with New Horizons... everything is easy to achieve and gold especially.
Maybe suggest another AOP mod from your directory which makes ranking and wealth amassing more challenging and fun and you have to earn your way to riches and respect, etc.?
Sea Dogs to each his own has that concept but I do not like the way the game is designed; poor mission development, etc.
This ERAS is very nicely designed but it's just this problem with imbalance that I can't get over with and I'm only 30 minutes into the game.