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I was surprised to see the level's collectibles randomly generated each time! While the jump feels a bit floaty and uninteresting, I like the simple idea and the story behind it :). I wonder what the game would be like if it focused more on the puzzle aspect. Good job on the entry!

Thanks for your comment. It's perceptive because I am interested in developing the puzzle aspect. As for the floaty jumps, I am not great at playing platformers, and  I was the only play tester!