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Really fun! Is this a totally original mechanic? Obviously it's a play on tower defence but I don't recall playing something quite like this before. Level 4 stumped me, but I skipped and played to the end of the game, really enjoyed it. 

It would be interesting to develop the idea and add more mechanics - bouncy roads that let you jump over towers, towers with different ranges and abilities... How about a tower that shoots bouncy bullets that knock you to different squares on the map? Maybe there could be ways for the ghosts to destroy the towers? So much potential! 

I would also love an undo button or something like that to stop having to reset!

I came up with the idea when thinking about how to reverse roles in some of my favorite genres, including TD games. The first idea was being responsible for spawning enemies instead of building towers, but that's already a game mode is Bloons TD 5/6. Then I realized you could make a pretty good puzzle game by manipulating paths, destroying towers, etc. and made this game.

Glad you enjoyed the game, and the suggestions for additional mechanics are really good. Also, there's a playthrough video now if you want to check the solution for level 4.