What a great game! Innovative puzzler, mechanics that work together in a nice way and never overwhelm the player; I enjoyed it throughout.
crabpalace
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Love it! I don't know why I was so driven to beat that duck. Incredible ending. Only downside imo is the air level, was the weakest of the 3 to me - the tornadoes seemed too random (some runs barely saw any, some I saw lots), and there isn't a good sense of depth. Still one of the best things from the jam I've seen so far!
Really impressive work. These kinds of games are rarely a success in jams because there are so many different aspects to get right, and content/levels to make. But you pulled it off! I do think that the mechanics could use some tweaking. Increasing player speed and increasing gravity would make the character feel much better to play - but still the character controller is impressive. The stick throwing mechanic is awesome. In my opinion, the mode switching isn't that interesting a concept to me, I've seen similar stuff before. Still, it's executed fantastically.
Really cool mechanic! I was confused as to the purpose of top-down until i realised it makes it easier to shoot stuff. Really like the visuals too. Changing modes to discover the guy riding on the rocket was awesome. Also, I have no idea how you implemented this, since the two modes are so different but seamless. Can't have been easy. V cool stuff.
Has anyone ever made a playable version of a youtube video before? I guess it's not that different to a movie tie-in game, but something about this felt really unique and adds up to more than the funny idea that I thought it was. Because it's from real life, the dialogue actually ends up being much better than so many games. I enjoyed this so much. 5 stars from crabpalace
Really fun! Is this a totally original mechanic? Obviously it's a play on tower defence but I don't recall playing something quite like this before. Level 4 stumped me, but I skipped and played to the end of the game, really enjoyed it.
It would be interesting to develop the idea and add more mechanics - bouncy roads that let you jump over towers, towers with different ranges and abilities... How about a tower that shoots bouncy bullets that knock you to different squares on the map? Maybe there could be ways for the ghosts to destroy the towers? So much potential!
I would also love an undo button or something like that to stop having to reset!