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(1 edit) (+1)

I like the idea behind this game, and the game itself is pleasant to look at! I also like, how you can rotate or move objects around.

I'm not exactly sure how to feel about scripted movement. Maybe if there was an indication for when the character will jump, it would be tolerable.
And there doesn't seem to be much innovation with the game's gimmick, as obstacles quite literally repeat themselves...

Otherwise, I've had fun playing this game!

Hello! Thank you for your feedback. The green spinning coins indicate the player's jump trajectory. I definitely agree that there could be more variety when it comes to level design, but I just ran out of time.