Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The game definitely has potential. It's interesting how you play the "goal" instead of controlling the player directly. I believe this concept could be expanded into a full game with even more elements and levels.

Unfortunately, I got stuck on Level 3, and I don't think it's beatable. (It's likely a last-minute bug that slipped through). Aside from that, it's really enjoyable and gives a whole new meaning to the jam theme.

(1 edit)

I actually managed to beat it the second time. It's super random if you're lucky enough for the survivor to be within reach or not. Unless you mean level 4, where I couldn't beat it because of a collision bug with the box.

Okay, maybe I was just not good enough then. How did you get the crate onto the button?

If the collision bug you're talking about is the player being able to go on top of the box, that was a bug that I thought was cool enough to make into the solution for the puzzle. (Although I admit I never explained that concept to the player, so I understand your struggle and will introduce the concept more clearly next time.) Thanks for the feedback.