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I had very similar ideas :)

I agree that cutscenes would be cool. I'm unsure about the exact implementation for now.

Regarding custom elements - by "softlocking" you mean that they are limited to 18 elements? I'm planning to make a pagination and allow an infinite amount of elements too.

You can change border tiles by selecting "edge blocks" in the draw section dropdown.

And i also agree that more VFX and maybe some sort of VFX editor would be nice and make PP flashier..

(+1)

didn't knew lol. will see later... 

maybe also an idea for sounds of player dying, jumping and dashing? like not only background music...

also a cool idea to set up background color to every level separately like vfx and size? also background music level (not-game) dependant would be cool...

thx 👍 most of this things are already on my radar

okeh :)

Weird idea but maybe you could make a pseudo cutscene system by letting developers prerecord Source engine demo type gameplay and then play it back as a level with text and descriptions or whatever.

a cutscene generator would be cool in general :) has been already requested a couple times...haven't thought about exact details yet