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hacknorris

279
Posts
18
Topics
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A member registered Jul 20, 2022 · View creator page →

Creator of

Recent community posts

i feel like IRCing when posting here cause such basics don't work and need to use imgur…

pasting raw images fixed when?

(i mean - after pasting image it treats it as text what exceeds limits)

i just love it when devs think that every linux is ubuntu :/

yes - having same issue…

nvm

BUT THIS ISN'T POSSIBLE

minutes and didn't even loaded. nvidia gpu (as i said - new decent gaming laptop) if sth…

idk why but it doesn't even load.

there's only a circle at center of black screen and only after long time after opening

i use linux+wine on a gaming laptop (so it should work…)

i got noclip… O__O


make more of it… pls…

skill issue

too short… 

TwT

how to solve this one?

i rarely play horrors (mainly cause their 3d and too fast like some backroom things) but this was good. lands in collections :D

(won't go sleep today)

🕷️

short AF :/

been playing that one already…

yeah, and needs ways more scenes (i am very noob if about platformers and i did it all…)

tried on linux. got 

```

hacknorris@debian:~/music/generator/tiles/no_thing_linux$ ./no_thing.x86
./no_thing.x86: error while loading shared libraries: libGL.so.1: cannot open shared object file: No such file or directory

```

same error both normally and on root :/

how to save?

non-games can be made too?

finish when?

yup! :D

(1 edit)

reminds me of submachine a little. although too heavy i think (needs optimalization)…

smells chatGPT…

now also on my website here: https://hacknorris.codeberg.page/games/outta-here.html :)

killing dragon with sword. literally :)

will see how good is my programming skill & will try to fork it and update myself :D

maybe adding a typical enemy? like to make enemy where by jumping on him you can destroy him and it will automatically detect solid fields (or it being able to swim in all directions in water). also - making sword for player for more typical way of fighting (with it possibly a hearts system) ;-)

waiting for more hidden rooms too :D

(1 edit)

                     
       _.---._             .(((|||))).          (((/(((((\)))         ))!       !((        (((. -   - .)))        )))   U   (((        ((( \ ·-· / )))        )))!`._.'!(((           /`.___.'\        _.-~'`-.___.-'`~-._
'                   `

newest version: TypeError: world.levels is undefined

sad :(

bruh...

good one!

no, it isn't. it's bricked bitsy 3d which doesn't apply collisions to stacked boxes and only to first box at bottom (used stacking to speed up development time), yep it's bug but it was made for 3 hour jam so probably won't fix, although already thinking about a fixed PART TWO 😉

there's only 1 level :)

what bug exactly?

maybe make sounds for each level? so i can put quicker music to last/harder level and at start make something "sleepy" ?

and cutscenes still not done (it could have two buttons for adding either cutscene or a level, where if chosen cutscene it'd show only editable field for title and content where is player management normally and normal level screen like in first&last levels ("press enter to start" things) )

okay, can wait :)

* and also some [alt] [+/-] to change values h/s/v exactly by one cause it's quite hard to choose numbers with mouse if window isn't resizable and by keyboard it changes by random value between 5 and 10...

cool and works well on trashy laptop with linux - one thing to add - a shortcut of ctrl+alt+shift to do inverted color interpolation (which could support gradients with for example red color in center cause now if i try to blend orange and purple i get whole rainbow)

error codes:

loading editor url file:///home/hacknorris/downloads/bitsy-savior-linux-64/resources/app/src/bitsy/editor/index.html
an error occured when trying to load file:///home/hacknorris/downloads/bitsy-savior-linux-64/resources/app/src/bitsy/editor/index.html
Error: ERR_FAILED (-2) loading 'file:///home/hacknorris/downloads/bitsy-savior-linux-64/resources/app/src/bitsy/editor/index.html'
    at rejectAndCleanup (electron/js2c/browser_init.js:205:1288)
    at WebContents.stopLoadingListener (electron/js2c/browser_init.js:205:1673)
    at WebContents.emit (events.js:310:20) {
  errno: -2,
  code: 'ERR_FAILED',
  url: 'file:///home/hacknorris/downloads/bitsy-savior-linux-64/resources/app/src/bitsy/editor/index.html'
}