Absolutely amazing game! 🥳
It just does everything incredibly well 🙂
i see, that sounds interesting! :) let me know if it works out / if you have something presentable.
i honestly think we don't need a pull request for these changes. you can download the repo and adjust the tool / game to your needs (the game is basically the bundled code of the tool anyway), but the changes you want a pretty specific. things like "callbacks" are also not really necessary as there are already dedicated functions for checkpoints, death and other things you mentioned. there is no need to make an extra function inside an extra function.
hmm, that's a difficult question.
In general i decided to make PP for non-commercial use only. There already is a thread about it if you are interested.
Regarding "bundling" it it kinda depends. There is 1 other project so far where pocket platformer is sort of a mini game inside an unreal project. It's basically 2% of the actual game and in that case i don't mind.
You could specify what exactly you want to do and then i could think about it.
Regarding your ideas, you would have to find code-snippets you are looking for yourself :p
hey! :)
thank you and thanks for the suggestion! honestly, i won't go with this approach, but currently i'm making sprites resizeable (for now only the player). and later on i probably will make enemies. so maybe your idea won't be feasible but you might be able to achieve what you want in another way :)