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Not a bad game! It's really short and quick, but it covers the gameplay! Maybe if the mouse was moving, it would've been longer and harder, but considering we had only 48 hours, I understand.

(also I made a similar game, you can check it out too (oh wait, nobody asked about my game, sorry))

Thanks for playing! Despite its brevity, we aimed to create an enjoyable gameplay experience within the 48-hour timeframe. Adding moving elements like a mouse could have increased the game's length and difficulty, but we did our best given the time constraints. I'd love to hear more about your game too! Feel free to share details or a link. Thanks for your feedback!