I'm not very good with profiling. I ran into no framerate issues but I have a stronger rig. I did a bit of snooping and i'm pretty sure I know what it is and I uploaded a new build. Uh, let's just say that this library doesn't have a very diverse selection to choose from right now. The new file is "ProjectSoSEmptyLibrary"
I'm usually not as callous with my level design but this time I was kind of panicking from not having a lot of time. I used a simple diffuse specular workflow and in total, there are only 7 realtime lights, 5 of which are hardly ever rendered in the scene. If it's not the stuff I removed then it's something else and i'll just have to kind of let it go this DD.