Thanks! Yeah we had some different ideas of how to design the levels, so they are a bit differently made which made it hard to decide in what order to play them. But yeah I agree that level 2 might be a bit too tricky, maybe we should have lowered the score requirement for that one or placed it as a later level. We tried to keep the score requirements down to a pretty low level to make sure you wouldnt get stuck on a level for too long, but we didn't really playtest with any new players.
Glad to hear you enjoyed the game!