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(1 edit) (+1)

Creative concept with fun execution. I appreciated the thought that went into level design and the dual paths.

Interesting implications for speed running, and I wonder if there would be a way to reward variation between runs, like automatic caltrops? Overall, great job and I'm excited to see if you do decide to continue working on it!

Really happy to hear you enjoyed it!

We've got a few ideas to add variation/depth post game jam :)