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(+1)

I think the concept is good but the execution of it could be improved. It doesn't really feel like I'm moving the world, the controls are more or less inverted. I think if moving had actual consequences, such as scattering objects around the level, it would definitely enhance the gameplay and connection to the theme. Lighting around potholes is also a bit too dark, at least at certain parts, since I would sometimes fall without knowing that there was something there. Neat idea, I think it could definitely use some polishing though, nice work!

(+1)

I agree. I too struggled with making player feel the difference. Scattering objects sounds like a really good idea. The game could use some dynamic movement, physics objects and stuff like that.

The lighting is a known issue that I wasn't able to fix in time :/