I think the concept is good but the execution of it could be improved. It doesn't really feel like I'm moving the world, the controls are more or less inverted. I think if moving had actual consequences, such as scattering objects around the level, it would definitely enhance the gameplay and connection to the theme. Lighting around potholes is also a bit too dark, at least at certain parts, since I would sometimes fall without knowing that there was something there. Neat idea, I think it could definitely use some polishing though, nice work!