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srujanpant

41
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2
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3
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A member registered Oct 31, 2020 · View creator page →

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This was a really cool concept. Also the parallax effect(not sure what to call it) in the background is really impressive, visually. I enjoyed playing this

Really cool concept and I like how you have to undo everything that has been done rather than just forming a path for the player. I would say the character controls could use some work. they are a bit floaty as of now but apart from that, really great work.

That's a nice puzzle game. Cool flip on the theme

Thank you. The idea is that you are moving the world instead of the player. But the world feels static so its tough to distinguish whether we are moving the world or the character. 

Thank you. Yeah, the world does feel static so its tough to distinguish whether we are moving the world or the character

This is so tough. I loved playing this(and failing at it). Really love the design, specially the winning screen where you are prevented to go to the next level because you won instead of losing. Great job!

Do not ask me how many retries it took. I hit the target and it was wonderful. You guys have made a really addictive game.

Ohhh, gotcha!

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Really creative game with an addictive loop. However I feel like it becomes too easy and thus its more of a perseverance battle than a thinking battle. I think reducing the time as we progress could add more challenge? Making 10/15 seconds as the minimum time. This way you have to master controls and be really good. But overall pretty fun and addictive game

Thanks for playing the game and the feedback. "Perhaps you could place your character upper". Could you please explain this to me? I am afraid I don't understand it that well. Also yeah, the level design requires quite a bit of work haha.

I have never played Katamari so I was going into this blank. I really enjoyed the game regardless. It was such a fun game. Also, you guys did all this art and music in such a short time? That is outstanding. Lovely game overall :)

This was quite a fun experience. I think the game could really use a restart option. I had to close the tab and replay from beginning if I got stuck on some level. The concept was nice and I really enjoyed it :)

Really liked the game. Looks like we had similar sort of ideas for the theme (completely different style and execution tho). The tilting adds a strategy aspect to it as well. You can't just think about controlling your cart, you have to be mindful of others as well. Really nice work :)

2nd person perspective games are so difficult to execute. I am really impressed by what you guys have done here. Hopefully you continue the development and release a full fledged game :)

I really liked the art style and the way you played on the theme. Rather than a complete role reversal, you kept it dynamic. Great work :)

Thanks a lot :)

Thanks a lot :)

I agree. I too struggled with making player feel the difference. Scattering objects sounds like a really good idea. The game could use some dynamic movement, physics objects and stuff like that.

The lighting is a known issue that I wasn't able to fix in time :/

Ahhh. Gotcha. That is a collision issue. Couldn't fix it in time unfortunately :/

Oh. Might be a collision issue I think. I do know that there is a collision issue which I unfortunately couldn't fix due to time. Just to be sure, by truck you mean the 4th level, right?

This was a really fun game. Nice spin on whack a mole. The game loop is quite addictive so great work on that!

Thanks man.
Quick question
Did you fall initially, then discovered you don't really move the player or did you kept falling over regardless?

Thanks a lot :)

Really liked the game. The hoard of zombie control felt nice and this is just an enjoyable game loop. I would love if the difficulty was  a bit more. Would make it even more enjoyable but I think that's more of a personal preference thing. Great work

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Really liked the concept. Its a really  nice game and honestly something I would've never thought of. The controls could use a bit of tweaking and then it would be golden

I really liked the idea. Considering its your first jam, this is great! I would love to see a more fleshed out version of this later down the line.

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The art style is amazing, the game loop is fun and this is just such a brilliant concept. I hope this gets turned into a full game

I have seen so many flappy birds inspired games but very few actually end up being good. This however is something completely different. It was as addictive as the original game but not as frustrating. It hit the perfect spot for me. Great job man!

I liked the game. The game loop is entertaining to me. The art style is really nice as well!

Really liked this. I love puzzle game and this has, as Mark would say, lots of "Ahaa" moments. The level design is great. Great work!

I have never played FNAF so this was was my first time looking into the franchise. Really neat idea of role reversal. Kinda amazing how switching perspectives changed the genre of the game itself. Great work man.

This was so much fun! I audibly laughed after selecting the bot option. I thought it would be murder bots or some sort of npc but the captcha killed me. Loved the idea and the execution!

This is a great idea. NPCs have tough jobs if you look at it this way. Making sure that the right quest is given to everyone is a cool game mechanic

Really nice concept. I was fine with the ball speed. I do agree with others that making it faster would be better but the transparent arrows were more of an issue for me. I didn't really get the point. The game was really fun and had the right amount of difficulty to keep me hooked. Keep up the great work! :D

I like playing difficult games so it was good but I can easily see it be challenging for a lot of players. However the gameplay mechanics are interesting so restarting isn't an issue

Such an interesting concept. I really liked this game. The mechanic was simple yet effectively fun. Great job :)

This is such an interesting game. I really like the game play. Its the correct amount of hard and fun for me. Enjoyed it :D

Woah. That's high praise. Thanks a lot for that. I just wrote this below:
"I think we got so used to the mechanics while testing that game that we forgot how tough it could be for a new player. We wanted to make a tough game but seems like we overdid it lol. Thanks for the feedback would keep that in mind for the next time."

Thanks for that. I think we got so used to the mechanics while testing that game that we forgot how tough it could be for a new player. We wanted to make a tough game but seems like we overdid it lol. Thanks for the feedback would keep that in mind for the next time.

Thanks for the feedback. Would keep that in mind for the next time.
And sure, would love to check your game out. Would leave some feedback as well :)