Thanks for the feedback! We did implement some systems that would encourage Stuart to stay somewhat close to the middle but sometimes that isn't enough. A little tip though: you can intentionally use the rocket explosions to launch him where you want but it is a little tricky. Also possible to use the edge of the platform to nudge him but it is much less reliable. In general though, yes, he could do with some tweaking to make him less likely to wander off. We might do a little more polish once the rating period is over but unfortunately I don't think we'll do much more with it. Was a fun project to work on though.