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Having different boss designs to try out was fun, and they were all pretty different! The "hacker" difficulty didn't feel much harder than the "noob", but maybe I was just used to the game at that point.

Unfortunately the Hacker difficulty isn't that much harder, it's not just a you thing. It just makes the player more aggressive and slightly higher chances to dodge and heal successfully. The naming scheme was mainly a parody of those "Noob vs Pro vs Hacker" videos that plague Youtube. I'm glad you had fun with it, the game was a blast to make!