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(+1)

I like it! A unique take, once you get used to the controls it can be really fun. I like how everything wraps around on itself in the center so you can get some major chaos theory going.

I might make the asteroids a bit of a different color though, only because it was hard at times to tell asteroids from the ship or the stars. It also was a bit of a struggle to get some of those asteroids to really get going but sometimes that helped set up neat strategies.

(+1)

Thanks for the feedback!

Getting the wrapping to both feel and look good was what I spend most of the first day of the jam working on. I ended up having to take the nuclear option of spawning multiple copies of each object as they wrapped around the arena and syncing their physics, as every solution that only involved teleporting had some other flaw that sacrificed game-feel in favor of simplicity.

And yeah, differentiating the foreground from the background more would have been nice. I probably shouldn't have committed to everything being white.