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(+1)

Smashing enemies was quite satisfying, good sense of polish overall on this entry. However, as others have said I do think it's a bit too difficult and gets hard quite fast. I also found the font used in the How To Play menu a bit too difficult to read, I had to squint my eyes a little to make out the words. I do like the idea of how you're trying to protect your gold stash, but it does create this weird scenario where if you lose a bit of gold you're more likely to snowball into losing more gold and then losing. Perhaps the game could use a bit of balance or tuning on that front.

Overall though, a fine entry, good work!

(+1)

I completely agree ! Balance was the hardest thing to do because of basically only having a few hours to test the game once it was completed and having the developers bias. If I had to improve it I would change the rate at which the prices and enemy health scales and also add some breathing rooms between enemy waves. I also did have a hard time with the title in the main menu lol, I’m not an artist at all so I tried my best to compensate with some 3D effects 😅